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Janna

the Storm's Fury
Ban Rate 0.78%
Middle
100%
Win Rate
25.42%

Pick Rate
1.86%
Summoner Spells

Flash

Teleports your champion a short distance toward your cursor's location.

Teleport

After channeling for 4.5 seconds, teleports your champion to target allied structure, minion, or ward.

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Heal

Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.

Exhaust

Exhausts target enemy champion, reducing their Movement Speed by 30%, and their damage dealt by 40% for 2.5 seconds.

Ghost

Your champion gains increased Movement Speed and can move through units for 10 seconds. Grants a maximum of 28-45% (depending on champion level) Movement Speed after accelerating for 2 seconds.

Smite

Deals 390-1000 true damage (depending on champion level) to target epic or large monster or enemy minion. Restores Health based on your maximum life when used against monsters.

Barrier

Shields your champion from 115-455 damage (depending on champion level) for 2 seconds.
Win 25.76% 20.47% 27.96% 29.24% 28.95% 22.86% 27.54% 29.69%
Pick 97.80% 38.52% 22.54% 16.06% 9.68% 8.17% 3.58% 3.32%
Starting Items
0

Warding Totem (Trinket)

Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 60 - 120 seconds.

Stores one charge every 180 - 90 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player. Switching to a Lens type trinket will disable Trinket use for 120 seconds.)
50

Total Biscuit of Rejuvenation

Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.
450

Doran's Blade

+8 Attack Damage
+80 Health
+3% Life Steal
50

Health Potion

Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
400

Doran's Ring

+60 Health
+15 Ability Power
+50% Base Mana Regen

Passive: Restores 4 Mana upon killing a unit.
350

Ancient Coin

+5% Cooldown Reduction
+2 Gold per 10 seconds

UNIQUE Passive - Favor: Enemy minions killed by your allies sometimes drop coins that give either 20 gold or 8% missing mana (minimum 15). Cannon minions always drop coins.QUEST: Earn 650 gold using this item and upgrade to Nomad's Medallion.
REWARD: Favor is upgraded to Emperor's Favor and you receive an Elixir Of Skill.

Limited to 1 Gold Income Item.

''Gold dust rises from the desert and clings to the coin.'' - Historian Shurelya, 11 November, 23 CLE
350

Spellthief's Edge

+5 Ability Power
+2 Gold per 10 seconds
+25% Base Mana Regen

UNIQUE Passive - Tribute: Damaging spells and attacks against champions or buildings deal 10 additional damage and grant 8 Gold. This can occur up to 3 times every 30 seconds. Killing minions slows Tribute generation.QUEST: Earn 650 gold using this item and upgrade to Frostfang.
REWARD: Tribute is upgraded into Queen's Tribute.

Limited to 1 Gold Income Item.
150

Refillable Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
350

The Dark Seal

+15 Ability Power
+25% Increased Healing from Potions
+100 Mana

UNIQUE Passive - Dread: Grants +3 Ability Power per Glory.
UNIQUE Passive - Do or Die: Grants 2 Glory for a champion kill or 1 Glory for an assist, up to 10 Glory total. Lose 4 Glory on death.
Win 25.33% 25.22% 25.12% 25.25% 26.16% 25.39% 27.81% 30.56% 29.25%
Pick 81.53% 55.02% 31.39% 31.13% 28.46% 15.02% 8.77% 5.60% 3.81%
First Item
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
3400

Blade of the Ruined King

+40 Attack Damage
+25% Attack Speed
+15% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).
2600

Statikk Shiv

+35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 60~160 bonus magic damage (based on level) to up to 5 targets on hit (deals +65% bonus damage to minions and can critically strike).
2600

Runaan's Hurricane

+40% Attack Speed
+30% Critical Strike Chance
+7% Movement Speed

UNIQUE Passive - Wind's Fury: When basic attacking, bolts are fired at up to 2 enemies near the target, each dealing (40% of Attack Damage) physical damage. Bolts can critically strike and apply on hit effects.
2100

Redemption

+300 Health
+75% Base Health Regen
+125% Base Mana Regen
+10% Cooldown Reduction

UNIQUE Passive: +10% Heal and Shield Power
UNIQUE Active: Target an area within 5500 range. After 2.5 seconds, call down a beam of light to heal allies for 40 (+25 per level of target) Health, burn enemy champions for 10% of their maximum Health as true damage and deal 250 true damage to enemy minions (120 second cooldown).

Can be used while dead.

(Half effect if the target has been affected by another Redemption recently.)
2200

Frost Queen's Claim

+60 Ability Power
+10% Cooldown Reduction
+2 Gold per 10 seconds
+50% Base Mana Regen

UNIQUE Passive - Tribute: Damaging spells and attacks against champions or buildings deal 15 additional damage and grant 15 Gold. This can occur up to 3 times every 30 seconds.
UNIQUE Active: Summon 2 icy ghosts for 6 seconds that seek out nearby enemy champions. Ghosts reveal enemies on contact and slow them by 40% for between 2 and 5 seconds based on how far the ghosts have traveled (90 second cooldown).QUEST: Earn 650 gold using this item.
REWARD: Tribute is upgraded into Queen's Tribute.

Limited to 1 Gold Income Item.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
3400

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
2425

Talisman of Ascension

+45 Armor
+175% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds

UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
UNIQUE Passive - Favor: Enemy minions killed by your allies sometimes drop coins that give either 30 gold or 8% missing mana (minimum 15). Cannon minions always drop coins.
UNIQUE Active: Grants nearby allies +40% Movement Speed for 3 seconds (60 second cooldown).QUEST: Earn 650 gold using.
REWARD: Favor is upgraded to Emperor's Favor and you receive an Elixir Of Skills.

Limited to 1 Gold Income Item.

''Praise the sun.'' - Historian Shurelya, 22 September, 25 CLE
Win 29.00% 19.94% 26.54% 34.06% 26.47% 25.90% 33.74% 38.22% 26.61%
Pick 11.18% 8.07% 6.74% 5.94% 5.29% 4.31% 4.23% 4.07% 3.22%
Time 16 min 17 min 15 min 15 min 14 min 12 min 17 min 17 min 13 min
Boots
1100

Berserker's Greaves

+35% Attack Speed

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Boots of Mobility

UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
900

Boots of Swiftness

UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.
1100

Mercury's Treads

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
1100

Ninja Tabi

+30 Armor

UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
Win 30.90% 29.14% 30.21% 30.05% 37.29% 24.00% 33.54%
Pick 23.76% 11.75% 11.34% 10.53% 6.12% 5.19% 4.10%
Time 18 min 17 min 19 min 18 min 18 min 20 min 18 min
Second Item
3400

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
2100

Redemption

+300 Health
+75% Base Health Regen
+125% Base Mana Regen
+10% Cooldown Reduction

UNIQUE Passive: +10% Heal and Shield Power
UNIQUE Active: Target an area within 5500 range. After 2.5 seconds, call down a beam of light to heal allies for 40 (+25 per level of target) Health, burn enemy champions for 10% of their maximum Health as true damage and deal 250 true damage to enemy minions (120 second cooldown).

Can be used while dead.

(Half effect if the target has been affected by another Redemption recently.)
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2600

Runaan's Hurricane

+40% Attack Speed
+30% Critical Strike Chance
+7% Movement Speed

UNIQUE Passive - Wind's Fury: When basic attacking, bolts are fired at up to 2 enemies near the target, each dealing (40% of Attack Damage) physical damage. Bolts can critically strike and apply on hit effects.
2600

Statikk Shiv

+35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 60~160 bonus magic damage (based on level) to up to 5 targets on hit (deals +65% bonus damage to minions and can critically strike).
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2300

Ardent Censer

+60 Ability Power
+10% Cooldown Reduction
+50% Base Mana Regen

UNIQUE Passive: +10% Heal and Shield Power
UNIQUE Passive: +8% Movement Speed
UNIQUE Passive: Your heals and shields on another allied champion grant them 20% - 35% Attack Speed and their attacks drain 20 - 35 health on-hit for 6 seconds.

(This does not include regeneration effects or effects on yourself. Bonus effects are based on target's level.)
3400

Blade of the Ruined King

+40 Attack Damage
+25% Attack Speed
+15% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).
Win 50.72% 38.85% 40.97% 36.64% 28.70% 37.89% 38.89% 43.82% 43.53%
Pick 5.42% 4.07% 3.74% 3.40% 2.80% 2.46% 2.33% 2.31% 2.20%
Time 23 min 21 min 23 min 23 min 23 min 23 min 25 min 22 min 23 min
Third Item
3400

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
2100

Redemption

+300 Health
+75% Base Health Regen
+125% Base Mana Regen
+10% Cooldown Reduction

UNIQUE Passive: +10% Heal and Shield Power
UNIQUE Active: Target an area within 5500 range. After 2.5 seconds, call down a beam of light to heal allies for 40 (+25 per level of target) Health, burn enemy champions for 10% of their maximum Health as true damage and deal 250 true damage to enemy minions (120 second cooldown).

Can be used while dead.

(Half effect if the target has been affected by another Redemption recently.)
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2600

Runaan's Hurricane

+40% Attack Speed
+30% Critical Strike Chance
+7% Movement Speed

UNIQUE Passive - Wind's Fury: When basic attacking, bolts are fired at up to 2 enemies near the target, each dealing (40% of Attack Damage) physical damage. Bolts can critically strike and apply on hit effects.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2600

Statikk Shiv

+35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 60~160 bonus magic damage (based on level) to up to 5 targets on hit (deals +65% bonus damage to minions and can critically strike).
3700

The Bloodthirster

+80 Attack Damage

UNIQUE Passive: +20% Life Steal
UNIQUE Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level.

This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds.
2300

Ardent Censer

+60 Ability Power
+10% Cooldown Reduction
+50% Base Mana Regen

UNIQUE Passive: +10% Heal and Shield Power
UNIQUE Passive: +8% Movement Speed
UNIQUE Passive: Your heals and shields on another allied champion grant them 20% - 35% Attack Speed and their attacks drain 20 - 35 health on-hit for 6 seconds.

(This does not include regeneration effects or effects on yourself. Bonus effects are based on target's level.)
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
Win 41.11% 52.94% 45.21% 53.62% 58.82% 56.86% 56.00% 54.00% 55.10%
Pick 2.33% 2.20% 1.89% 1.79% 1.32% 1.32% 1.30% 1.30% 1.27%
Time 30 min 27 min 31 min 29 min 30 min 29 min 30 min 27 min 33 min
Fourth Item
3700

The Bloodthirster

+80 Attack Damage

UNIQUE Passive: +20% Life Steal
UNIQUE Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level.

This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
3400

Blade of the Ruined King

+40 Attack Damage
+25% Attack Speed
+15% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).
2600

Runaan's Hurricane

+40% Attack Speed
+30% Critical Strike Chance
+7% Movement Speed

UNIQUE Passive - Wind's Fury: When basic attacking, bolts are fired at up to 2 enemies near the target, each dealing (40% of Attack Damage) physical damage. Bolts can critically strike and apply on hit effects.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2300

Ardent Censer

+60 Ability Power
+10% Cooldown Reduction
+50% Base Mana Regen

UNIQUE Passive: +10% Heal and Shield Power
UNIQUE Passive: +8% Movement Speed
UNIQUE Passive: Your heals and shields on another allied champion grant them 20% - 35% Attack Speed and their attacks drain 20 - 35 health on-hit for 6 seconds.

(This does not include regeneration effects or effects on yourself. Bonus effects are based on target's level.)
3400

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
Win 65.22% 42.86% 73.33% 58.62% 70.37% 56.00% 54.55% 45.45%
Pick 1.19% 0.91% 0.78% 0.75% 0.70% 0.65% 0.57% 0.57%
Time 33 min 36 min 36 min 35 min 36 min 33 min 35 min 37 min
Popular Items
1100

Berserker's Greaves

+35% Attack Speed

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
3400

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
3400

Blade of the Ruined King

+40 Attack Damage
+25% Attack Speed
+15% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).
2100

Redemption

+300 Health
+75% Base Health Regen
+125% Base Mana Regen
+10% Cooldown Reduction

UNIQUE Passive: +10% Heal and Shield Power
UNIQUE Active: Target an area within 5500 range. After 2.5 seconds, call down a beam of light to heal allies for 40 (+25 per level of target) Health, burn enemy champions for 10% of their maximum Health as true damage and deal 250 true damage to enemy minions (120 second cooldown).

Can be used while dead.

(Half effect if the target has been affected by another Redemption recently.)
2600

Runaan's Hurricane

+40% Attack Speed
+30% Critical Strike Chance
+7% Movement Speed

UNIQUE Passive - Wind's Fury: When basic attacking, bolts are fired at up to 2 enemies near the target, each dealing (40% of Attack Damage) physical damage. Bolts can critically strike and apply on hit effects.
900

Boots of Mobility

UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
2600

Statikk Shiv

+35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 60~160 bonus magic damage (based on level) to up to 5 targets on hit (deals +65% bonus damage to minions and can critically strike).
Win 30.90% 32.80% 45.12% 28.81% 35.65% 39.48% 29.14% 30.21% 31.11%
Pick 23.76% 14.63% 12.76% 12.43% 12.30% 12.09% 11.75% 11.34% 11.26%
Time 18 min 18 min 23 min 21 min 20 min 21 min 17 min 19 min 19 min
Winning Items
2100

Mikael's Crucible

+40 Magic Resist
+10% Cooldown Reduction
+100% Base Mana Regen

UNIQUE Passive: +20% Heal and Shield Power
UNIQUE Passive - Harmony: Grants bonus % Base Health Regen equal to your bonus % Base Mana Regen.
UNIQUE Active: Cleanses all stuns, roots, taunts, fears, silences, and slows on an allied champion and grants them slow immunity for 2 seconds (120 second cooldown).

Cleansing an effect grants the ally 40% movement speed for 2 seconds.
2250

Zeke's Harbinger

+250 Mana
+30 Armor
+50 Ability Power
+10% Cooldown Reduction

UNIQUE Active - Conduit: Bind to target ally (60 second cooldown).
UNIQUE Passive: When within 1000 units of each other, you and your ally generate Charges. Attacking or casting spells generates extra Charges. At 100 Charges, causing damage consumes them, increasing your and your ally's Ability Power by 20% and Critical Strike Chance by 50% for 8 seconds.

(Champions can only be linked by one Zeke's Harbinger at a time.)
3700

The Bloodthirster

+80 Attack Damage

UNIQUE Passive: +20% Life Steal
UNIQUE Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level.

This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2700

Frozen Heart

+90 Armor
+20% Cooldown Reduction
+400 Mana

UNIQUE Aura: Reduces the Attack Speed of nearby enemies by 15%.
2800

Spirit Visage

+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 30%.
2600

Rapid Firecannon

+30% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Firecannon: Your Energized attacks gain 35% bonus Range (+150 range maximum) and deal 50~120 bonus magic damage (based on level) on hit.

Attacks become Energized 25% faster. Energized attacks function on structures.
2600

Lord Dominik's Regards

+50 Attack Damage

UNIQUE Passive - Giant Slayer: Grants up to +20% physical damage against enemy champions with greater maximum Health than you (+2% damage per 100 Health difference, maxing at 1000 Health difference).
UNIQUE Passive - Last Whisper: +35% Bonus Armor Penetration
2900

Randuin's Omen

+350 Health
+60 Armor

UNIQUE Passive: -20% damage taken from basic attack critical strikes.
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 second.
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 55% for 2 seconds (60 second cooldown).
Win 54.55% 52.63% 52.15% 50.91% 50.00% 50.00% 49.40% 49.06% 48.28%
Pick 0.86% 0.99% 4.23% 1.43% 1.04% 1.66% 2.15% 1.37% 0.75%
Time 24 min 26 min 29 min 30 min 28 min 27 min 24 min 33 min 31 min
Abilities
Skill Order Win Pick
E
W
Q
E
E
R
E
W
E
W
R
W
W
Q
Q
47.83% 6.44%
E
Q
W
E
E
R
E
Q
E
Q
R
Q
Q
W
W
57.35% 6.34%
E
Q
W
E
E
R
E
W
E
W
R
W
W
Q
Q
56.25% 5.97%
Q
W
E
Q
Q
R
Q
W
Q
W
R
W
W
E
E
57.14% 3.92%
Q
E
W
Q
Q
R
Q
E
Q
E
R
E
E
W
W
57.69% 2.43%
Description CLICK TO EXPAND ABILITIES DESCRIPTIONS + VIDEOS
Marks

Greater Mark of Magic Penetration

+0.87 magic penetration

Greater Mark of Attack Damage

+0.95 attack damage

Greater Mark of Ability Power

+0.59 ability power

Greater Mark of Attack Speed

+1.7% attack speed
+0.87 magic penetration +0.95 attack damage +0.59 ability power +1.7% attack speed
Win 26.16% 23.99% 22.50% 26.29%
Pick 41.95% 38.70% 6.23% 5.03%
Seals

Greater Seal of Armor

+1 armor

Greater Seal of Scaling Health

+1.33 health per level (+24 at champion level 18)

Greater Seal of Health

+8 health

Greater Seal of Ability Power

+0.59 ability power
+1 armor +1.33 health per level (+24 at champion level 18) +8 health +0.59 ability power
Win 25.68% 27.85% 30.19% 19.85%
Pick 75.88% 10.25% 4.12% 3.53%
Glyphs

Greater Glyph of Magic Resist

+1.34 magic resist

Greater Glyph of Ability Power

+1.19 ability power

Greater Glyph of Scaling Magic Resist

+0.16 magic resist per level (+3 at champion level 18)

Greater Glyph of Scaling Cooldown Reduction

-0.09% cooldowns per level (-1.67% at champion level 18)
+1.34 magic resist +1.19 ability power +0.16 magic resist per level (+3 at champion level 18) -0.09% cooldowns per level (-1.67% at champion level 18)
Win 23.85% 26.34% 27.37% 32.22%
Pick 60.80% 16.94% 11.75% 7.00%
Quintessence

Greater Quintessence of Ability Power

+4.95 ability power

Greater Quintessence of Attack Speed

+4.5% attack speed

Greater Quintessence of Attack Damage

+2.25 attack damage

Greater Quintessence of Movement Speed

+1.5% movement speed
+4.95 ability power +4.5% attack speed +2.25 attack damage +1.5% movement speed
Win 26.80% 26.25% 22.22% 13.33%
Pick 46.46% 16.60% 12.37% 1.17%
Masteries
ALL
RECOMMENDED
HIGHEST WIN
MOST POPULAR

Fury

+4% Attack Speed
25.45%
38.94%

Sorcery

+2.0% increased Ability damage
25.05%
49.29%

Fresh Blood

Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)
26.53%
34.71%

Feast

Killing a unit restores 20 Health (30 second cooldown)
24.67%
41.01%

Expose Weakness

Damaging enemy champions causes them to take 3% more damage from your allies
24.22%
11.67%

Vampirism

+2.0% Lifesteal and Spell Vamp
24.33%
43.40%

Natural Talent

Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)
26.22%
46.30%

Bounty Hunter

Deal 1% increased damage for each unique enemy champion you have killed
24.86%
31.31%

Double Edged Sword

Deal 3% additional damage, take 1.5% additional damage.
25.30%
39.27%

Battle Trance

Gain up to 3% increased damage over 3 seconds when in combat with enemy Champions
26.89%
15.43%

Battering Blows

+7% Armor Penetration
25.04%
33.46%

Piercing Thoughts

+7% Magic Penetration
25.65%
11.02%

Warlord's Bloodlust

Moving or attacking will charge an Energized attack. Energized attacks heal for 5-40% of your total Attack Damage (amplified by Critical Strikes) and grant 30% Movement Speed for 0.75 seconds.
25.94%
14.50%

Fervor of Battle

Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 8 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.
24.60%
17.92%

Deathfire Touch

Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 45% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.
25.22%
11.73%

Wanderer

+3% Movement Speed out of combat
25.63%
37.95%

Savagery

Single target attacks and spells deal 5 bonus damage to minions and monsters
25.51%
53.59%

Runic Affinity

Buffs from neutral monsters last 15% longer
27.53%
4.62%

Secret Stash

Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use
25.25%
62.36%

Assassin

Deal 2% increased damage to champions when no allied champions are nearby
25.29%
22.57%

Merciless

Deal 3% increased damage to champions below 40% Health
25.47%
64.77%

Meditation

Regenerate 1.25% of your missing Mana every 5 seconds
25.43%
27.13%

Greenfather's Gift

Stepping into brush causes your next damaging attack or ability to deal 3% of your target's current health as bonus magic damage (9s Cooldown)
30.43%
6.56%

Bandit

Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)
28.05%
17.02%

Dangerous Game

Champion kills and assists restore 5% of your missing Health and Mana
24.40%
64.64%

Precision

Gain 6 Lethality and 1.5 + 0.25 per level Magic Penetration
24.93%
29.34%

Intelligence

Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction
26.61%
22.52%

Stormraider's Surge

Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

Thunderlord's Decree

Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).
23.89%
39.64%

Windspeaker's Blessing

Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.
32.09%
11.15%

Recovery

+2.0 Health per 5 seconds
27.22%
13.72%

Unyielding

+5% Bonus Armor and Magic Resist
23.34%
10.56%

Explorer

+15 Movement Speed in Brush and River
27.85%
7.73%

Tough Skin

You take 2 less damage from champion and neutral monster basic attacks
24.81%
13.49%

Siegemaster

Gain 8 Armor and Magic Resistance when near an allied tower
20.25%
2.05%

Runic Armor

Shields, healing, regeneration, and lifesteal on you are 8% stronger
27.50%
14.24%

Veteran's Scars

+50 Health
21.89%
8.77%

Insight

Reduces the cooldown of Summoner Spells by 15%
25.23%
14.29%

Perseverance

+50% Base Health Regen, increased to +200% when below 25% Health
24.30%
5.55%

Fearless

Gain 10% +1.5 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds (9s Cooldown)
34.94%
2.15%

Swiftness

+15% Tenacity and Slow Resist
18.10%
2.72%

Legendary Guardian

+3 Armor and Magic Resist for each nearby enemy champion
29.69%
1.66%

Grasp of the Undying

Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

Courage of the Colossus

Gain a shield for 3-54 (+5% of your maximum health) for each nearby enemy champion for 3 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up (45-30 second cooldown, based on level).
24.55%
2.85%

Stoneborn Pact

Gain 5% total health.
Your movement impairing effects brand enemy champions with an earthen rune for 4 seconds. Other allied champions who attack branded enemies heal for 5 + 2.5% of your maximum health over 2 seconds (halved if you are ranged).

League of Legends Patch 7.10

Last 7 Days Platinum+ Only

3,855

Janna Games Analyzed

Lolalytics Builds

Average Janna Game Stats

Physical Damage: 6441 (49.74%)
Magic Damage: 6044 (46.68%)
True Damage: 462 (3.57%)
Total Damage Dealt: 12949
Total Damage Taken: 18888
Healing: 4888

Kills: 5.05
Deaths: 6.79
Assists: 7.29
Largest Kill Spree: 2.10
Gold: 9,078
CS: 84
Jungle CS: 4.74
Enemy Jungle: 2.00
Analyzed: 3,855.00

Janna Base Stats

Health: 565.04 (+78)
Health Regen: 5.974 (+0.55)
Mana: 473.52 (+64)
Mana Regen: 11.9 (+0.4)
Move Speed: 335
Attack Damage: 54.906 (+2.95)
Attack Speed: 0.625 (+2.61%)
Attack Range: 475
Armor: 23.184 (+3.8)
MR: 30.5 (+0.5)