Please show your support by white listing us in your adblocker.
We cannot afford to run this site if everybody continues to block our ONLY revenue stream.

Camille

the Steel Shadow
Ban Rate %
Middle
100%
Win Rate
0.00%

Pick Rate
0.00%
Summoner Spells
Win
Pick
Boots
Win
Pick
Popular Items
Win
Pick
Winning Items
Win
Pick
Abilities
Skill Order Win Pick
Description CLICK TO EXPAND ABILITIES DESCRIPTIONS + VIDEOS
Marks
Win
Pick
Seals
Win
Pick
Glyphs
Win
Pick
Quintessence
Win
Pick
Masteries
ALL
RECOMMENDED
HIGHEST WIN
MOST POPULAR

Fury

+4% Attack Speed

Sorcery

+2.0% increased Ability damage

Fresh Blood

Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)

Feast

Killing a unit restores 20 Health (30 second cooldown)

Expose Weakness

Damaging enemy champions causes them to take 3% more damage from your allies

Vampirism

+2.0% Lifesteal and Spell Vamp

Natural Talent

Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)

Bounty Hunter

Deal 1.5% increased damage for each unique enemy champion you have killed

Double Edged Sword

Deal 5% additional damage, take 2.5% additional damage.

Battle Trance

Gain up to 5% increased damage over 5 seconds when in combat with enemy Champions

Battering Blows

+7% Armor Penetration

Piercing Thoughts

+7% Magic Penetration

Warlord's Bloodlust

Gain increasingly more Life Steal based on your missing health against champions (up to 20%). Against minions gain 50% benefit (25% for ranged champions).

Fervor of Battle

Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 6 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.

Deathfire Touch

Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 60% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.

Wanderer

+3% Movement Speed out of combat

Savagery

Single target attacks and spells deal 5 bonus damage to minions and monsters

Runic Affinity

Buffs from neutral monsters last 15% longer

Secret Stash

Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use

Assassin

Deal 2% increased damage to champions when no allied champions are nearby

Merciless

Deal 5% increased damage to champions below 40% Health

Meditation

Regenerate 1.5% of your missing Mana every 5 seconds

Greenfather's Gift

Stepping into brush causes your next damaging attack or ability to deal 3% of your target's current health as bonus magic damage (9s Cooldown)

Bandit

Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)

Dangerous Game

Champion kills and assists restore 5% of your missing Health and Mana

Precision

Gain 8.5 Lethality and 3 + 0.3 per level Magic Penetration

Intelligence

Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction

Stormraider's Surge

Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

Thunderlord's Decree

Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).

Windspeaker's Blessing

Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

Recovery

+2.0 Health per 5 seconds

Unyielding

+5% Bonus Armor and Magic Resist

Explorer

+15 Movement Speed in Brush and River

Tough Skin

You take 2 less damage from champion and neutral monster basic attacks

Siegemaster

Gain 8 Armor and Magic Resistance when near an allied tower

Runic Armor

Shields, healing, regeneration, and lifesteal on you are 8% stronger

Veteran's Scars

+50 Health

Insight

Reduces the cooldown of Summoner Spells by 15%

Perseverance

+50% Base Health Regen, increased to +200% when below 25% Health

Fearless

Gain 10% +2 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds (9s Cooldown)

Swiftness

+15% Tenacity and Slow Resist

Legendary Guardian

+3 Armor and Magic Resist for each nearby enemy champion

Grasp of the Undying

Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

Courage of the Colossus

Gain a shield for 10 +10 per level + 5% of your maximum health for each nearby enemy champion for 4 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up(45 - 30 second cooldown based on level).

Bond of Stone

+4% Damage Reduction. 6% of the damage from enemy champions taken by the nearest allied champion is dealt to you instead. Damage is not redirected if you are below 5% of your maximum health.

League of Legends Patch 7.1

Last 7 Days Platinum+ Only

0

Camille Games Analyzed

LoLalytics Builds

Lolalytics Builds

Now On Overwolf

Average Camille Game Stats

Physical Damage: 0 (nan%)
Magic Damage: 0 (nan%)
True Damage: 0 (nan%)
Total Damage Dealt: 0
Total Damage Taken: 0
Healing: 0

Kills: 0.00
Deaths: 0.00
Assists: 0.00
Largest Kill Spree: 0.00
Gold: 0.00
CS: 0.00
Jungle CS: 0.00
Enemy Jungle: 0.00
Analyzed: 0.00

Camille Base Stats

Health: 660.6 (+85)
Health Regen: 9.3 (+0.8)
Mana: 370.8 (+32)
Mana Regen: 8.9 (+0.75)
Move Speed: 340
Attack Damage: 63.5 (+3.5)
Attack Speed: 0.625 (+2.5%)
Attack Range: 125
Armor: 29.8 (+3.8)
MR: 33.35 (+1.25)